Mar 27, 2007, 10:12 AM // 10:12
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#121
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by Dfx Gladiator
Lol! The fact that it's a goblin doesn't change it's appearance and you've already seen how they look like, so whats the difference?
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Well, the look alone is not what I would go on to choose a race. After reading that they will essentially be like goblins of the GW world, just the idea of playing a mischevious and condescending wise-ass that love tinkering with all things technological and magical, well I can't pass that up!
Take the Charr, for example. I already know what they look like, sure, but I don't necessarily like it. What I do like is the fact that they are savage, Mongol-esque monsters. That makes me want to play one.
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Mar 27, 2007, 10:35 AM // 10:35
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#122
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Wilds Pathfinder
Join Date: Sep 2006
Location: Croatia
Profession: Me/
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Lol imagine an annoying little asura mesmer ^^
...hmm might make one.... :P
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Mar 27, 2007, 12:08 PM // 12:08
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#123
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by doinchi
I have no idea what the Sylvari and the Norm are at this point. If anyone could tell me it would be much appreciated. Right now I am going have a Male Warrior and a Asura Monk.
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There's a picture of a Norn posted here. http://www.guildwarsguru.com/forum/s...php?t=10135324
Sylvari look like elfs with nature powers.
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Mar 27, 2007, 01:06 PM // 13:06
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#124
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Frost Gate Guardian
Join Date: Aug 2006
Location: Portugal - Porto
Profession: W/
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Quote:
Originally Posted by Mordakai
Sylvari look like elfs with nature powers.
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You also have a picture of one here... http://gw.gamewikis.org/wiki/Image:Sylvari_f.jpg
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Mar 27, 2007, 01:12 PM // 13:12
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#125
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Lion's Arch Merchant
Join Date: May 2005
Location: Houston
Profession: A/Rt
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Sylvari are definitely elf inspired.
I only hope we can make an ebony skinned Drizzt Do'Urden sylvari
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Mar 27, 2007, 01:46 PM // 13:46
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#126
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Quote:
Originally Posted by Dfx Gladiator
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Well, it appears that their ears aren't pointy. I'm very pleased with that !
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Mar 27, 2007, 01:53 PM // 13:53
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#127
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Wilds Pathfinder
Join Date: Sep 2006
Location: Croatia
Profession: Me/
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Quote:
Originally Posted by Neriandal Freit
Well, it appears that their ears aren't pointy. I'm very pleased with that !
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Me too i dont want another Tolken clone! ^^
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Mar 27, 2007, 02:05 PM // 14:05
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#128
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Yes, when I say the Sylvari are "elf-like", I mean more in the whole "nature loving, magic race" deal.
The way they are described in PC Gamer is actually more "sprite" like: young, nature spirits uncorrupted by sorrow or hatred. They actually sound, personality wise, the exact opposite of Tolkien's immortal Elves and their long history of violence and sorrow. (anyone read the Silmarillion?)
Also, I went back and re-read the page under the races, where it talks about the homelands of each race in GW:EN.
There might be a mistake in the article: on page 30, the second to last paragraph, it says:
Quote:
Bordering the Maguuma Jungle, the Tarnished Coast is a wet, rainy region marked by overgrown rock outcroppings and huge waterfalls. It is haven for the underground-dwelling Asura...
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Doesn't that sound more like the setting for a nature race, like the Sylvari? Maybe not, but I hope the Maguuma Jungle (one of my favorite areas of Guild Wars) will have something to do with the Sylvari.
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Mar 27, 2007, 02:51 PM // 14:51
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#129
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Lion's Arch Merchant
Join Date: Jul 2005
Location: In the middle of WWIII
Guild: Airreon Grievers[AG]
Profession: R/Mo
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man that sylvari is HAWT!!!! cant wait to play one =)
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Mar 27, 2007, 02:55 PM // 14:55
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#130
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Ascalonian Squire
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Quote:
Originally Posted by Chewbacca Defense
I'd love to play a Mesmer Charr wearing that mesmer nighty. oh so damn sexy. LOL.
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Female Charr Mesmer armor concept art:
FemCharrArmors.jpg
Far too early for me to be even considering what races I'll be playing. Prob will give them all a try at some point.
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Mar 27, 2007, 03:54 PM // 15:54
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#131
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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I'm getting too excited...too soon.... I have no idea where I will be in two years...
I definitely think the new GW looks flippin sweet though.... I wonder how this will effect guild makups now...?
will guilds be composed of multiple different races?...since people probably wont have as many pve characters (100 levels..sheesh) they would have to be...
race discrimination? can you imagine char guilds...hehe pretty sweet.
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Mar 27, 2007, 04:14 PM // 16:14
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#132
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Wilds Pathfinder
Join Date: Sep 2006
Location: Croatia
Profession: Me/
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I wonder will there be factions like Horde and Alliance in WoW...
Couse it would be not logical if Charr and Human could quest together....
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Mar 27, 2007, 04:31 PM // 16:31
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#133
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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I guess we will find out in GWEN.
it will be nice to scout out the classes anyway...
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Mar 27, 2007, 06:09 PM // 18:09
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#134
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by ravensong
I wonder will there be factions like Horde and Alliance in WoW...
Couse it would be not logical if Charr and Human could quest together....
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Why not? If the Charr were misled by the Titans, then they could ally with Humans...
I think GW: EN will sow the seeds for reconciliation in Guild Wars 2.
After all, GW2 is 100 years later....
Plus, I really hate the idea of a "Horde" or "Alliance" group that forces people to pick certain races. If I want to play a "good" Charr, or an "evil" Silvari, that's my choice!
Last edited by Mordakai; Mar 27, 2007 at 06:12 PM // 18:12..
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Mar 27, 2007, 07:20 PM // 19:20
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#135
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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I kinda like the 'faction' idea...adds interest, and depth
not that only certain races are part of XX faction...but more like Lux vs. Kurz?
hmmm I wonder if the canthan factions will still be fighting 100 years later??
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Mar 27, 2007, 07:45 PM // 19:45
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#136
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Hall Hero
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Screw Tengu, I wanna be Avicara!
But in regards to Ravensong and Mordakai: I hope we can all be good guys, too...in-game racial segregation for the lose.
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Mar 27, 2007, 08:59 PM // 20:59
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#137
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Ascalonian Squire
Join Date: Mar 2007
Location: Portugal
Guild: Forever Angels
Profession: N/Me
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Btw dunno if anyone has already asked this or if it has already been said by Anet but will all the existing professions be available for GW2?
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Mar 27, 2007, 09:18 PM // 21:18
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#138
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Desert Nomad
Join Date: Feb 2006
Location: the 7th level of HELL! J/K Somewhere in GW assassinating things
Guild: [acid]members of the KAWS alliance
Profession: A/
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I hope they have dervishes in GW2, then I will have a Charr Dervish...PWN. and a Norn Ranger or Warrior would be nice, I get the feeling that Norns will have some strong racial traits if those are included.. one tending towards Warriors, and one towards Rangers atleast (Warriors, because they like physical prowess, Rangers, because of the concept art with t3h ub3r 1337 [email protected] xD)
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Mar 27, 2007, 09:44 PM // 21:44
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#139
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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I hope they have new classes we haven't seen yet.
Like a Norn Druid. Except, is that the same thing, LOL?
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Mar 27, 2007, 10:25 PM // 22:25
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#140
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Krytan Explorer
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Quote:
will all the existing professions be available for GW2?
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No, it has not been confirmed. Like many others, I too hope that all 10 professions are available to all races.
Quote:
Originally Posted by clawofcrimson
not that only certain races are part of XX faction...but more like Lux vs. Kurz?
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I also hope that faction carries on, but that it can be chosen (non of this Alliance/Horde crap).
It also has not been ascertained whether or not any of GW2 will address issues we encountered in Cantha and Elona... I seem to recall the continual mention of Tyria, but I might be forgetting something here. I certainly hope that all three places (four, including the unknown North of GW:EN) branching all the campaigns (and expansion) of GW1 are further developed and explored in GW2.
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